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Abilities

Name🤓 Class👿 RaceDescription Sub-type∆ Cost∆ MaxBonusDie NumberDie TypePrerequisiteRelated AbilitiesStat
A Bimbo BalladArtistGain 1d6 when interacting with an NPC who has heard your song, gain an additional 1d6 per level.ArtistMusic35Rock On
Ability EnablingPreceptorYou can use your assist ability to assist ability uses. Add 4d6 to this ability or add a 20% chance rate.PreceptorTutor121Assist
AbominationSurgeonFor each level of Abomination the aberrant gains 30 HPAberrationCompanionSurgeon11030Graft Aberrant CompanionHP
Abscission of TruthBotanist You grow a fruit off a plant near you that can force someone to tell the truth. Throw the fruit at them and perform a mind attack. If successful the enemy takes no damage but has to tell the truth for 1 minute.

For each level they have to tell the truth for 1 extra minute.
AbscissionBotanistSupport35Apple Abscission
Accidental LuckGoblinTwice per gaming session or 3 hours of play you can replace any die with a d12 instead. Must be stated before the roll. The starting die can be any size of die for any situation.GoblinRacial01
Aced ExamPreceptorParty gains 100 temporary HP per level for 5 roundsGradingPreceptorTemp31100Zero PointsHP
Action FigureDoll MakerYou gain a strong doll that you can transfer into. While in the doll gain +10 strength. While inside the doll you do not have access to your inventory, but you can walk around as the doll.Doll MakerPossession DollsTemp5110Rag DollStrength
AdjectivesWriterFor each level choose one adjective from the Adjective chart. Apply that adjective to target or word in your spell. This effect has a 10% chance per level to hit the target.AdjectiveStarting AbilityWriter410Bitter
Advanced AssistPreceptorGain one extra use of your assist ability per level.PreceptorTutor26Assist
Amortization PhaseGymnastYou begin to perform an attack. Spend one round building up some strength behind it. Attack with an additional 1d6 if the attack is strength or agility based. For every level add an additional 1d6.AmortizationGymnastStarting AbilityUsable15Soul Charge, Dynamic Defense, Soul Speed, Super Soul
Analysis CellsTime CasterYour pet gains the ability to analyze basic compounds and identify what they are. It does not know where a compound would come from.CompanionQuantum Cellular AutomataTime Caster101Cellular Automata
Anxiety awarenessHumanPro: you can add a d6 to any roll to notice, inspect, analyze an object or person.

Con: If you roll a 1 when interacting with a person you immediately run away 3 spaces from that person.
HumanRacial01
Apple AbscissionBotanist A plant near you grows a ripe apple that can be eaten to heal for 1d6 hit points. For every level you heal an extra 1d6.AbscissionBotanistHealingStarting Ability110Abscission of Truth, Ripen, Speak with Plants, Fully Grown
ArmstrongThis NPC gets a 2d6 bonus to strength checks.NPC
Art of DisguiseArtistGet a tattoo of a (non NPC or non player character) person and you are able to transform into that person for one hour per level. Each level can be a different person. If an NPC or player tries to see through your disguise they make a mind check vs you.ArtistTattoo25Tattoo TechMagical Engravings - Disguise
AssistPreceptorYou can assist others in their actions. Use your assist skill to add 1d6 per level to their check. This ability can be used outside of your turn.PreceptorStarting AbilityTutor15Tutor Tactics, Ability Enabling, Advanced Assist, Assisted Defense
Assisted DefensePreceptorThe player you assisted gains 15 defense for one roundPreceptorTempTutor3115AssistDefense
Ball-Jointed DollDoll MakerYou gain a swift agile doll that you can transfer into. While in the doll gain +10 agility and automatically succeed on the first roll for a chase. While inside the doll you do not have access to your inventory, but you can walk around as the doll.Doll MakerPossession DollsTemp5110Rag DollAgility
Banana Cream DoughnutChefWhen placed on the ground and an enemy steps on it they fall proneChefDoughnutDoughnut Bomb
BBF (Botanist’s Best Friend)FlorafolkGet a free use of a botanist ability you have once per day.Racial01
BeardWriterTarget grows a fashionable beard.NounsWriter11House
BeautifySurgeonGain 1d4 when interacting with NPCs.BeautyStarting AbilitySupportSurgeon11Squeaky Clean, Bling It Up, For the Beauty!, Ultimate Beauty
Bite1d6 Strength attack.Monster
BitterWriterMakes something taste bitter.Adjective11Adjectives
BlenderChefSummons a giant blender to throw your enemies into. Deals 1d6 agility damage per level. Attacks all enemies.ChefKitchenware2516CleaveAgility
BlindWriterHas a 20% chance to make target blind.NounsWriter35House
Bling It UpSurgeonSpend a turn to carefully adorn gems worth 100 credits to an item to boost it’s selling value by 150 credits. Can only be performed once per item. Each level above first increases the value by 50 credits.BeautySurgeon35Beautify
Blood WeaponArtistUse blood on the battlefield to paint a melee weapon that attacks with 1d6 mind for every level.ArtistCombatPainting Starting Ability12016Dreamy Landscapes, Portrait, Sticker Tracker, Doodles, Painters Stomach, Paint DoorMind
Blow OpenAnglerPlace your dynamite around a locked door or lightly blocked passage. You have a 50% chance of blowing the door or passage open. For every level add 10% to your chances.AnglerFishing Tools86Harpoon Throw
Blueprint AnalysisDoll MakerGain 3 Mind per level.Doll MakerDress UpPassive133Body BlushingMind
Body BlushingAdd 3 Charisma per level.Doll MakerDress UpPassiveStarting Ability133Face-up, Wigging, Blueprint AnalysisCharisma
Body Parts GaloreSurgeonChoose Two:
1. Extra arm: You can hold one extra item and use it on your turn.
2. Extra leg: Gain 3 Agility.
3. Extra ear: Can hear an additional 4 spaces away.
4. Extra stomach: You can benefit from 2 drinks or foods in one turn.
5. Extra eye: Your ranged attacks can target one space away.
6. Extra nose: You can smell a target 2 spaces away and target even when blind.
GraftStarting AbilitySurgeon11Graft Parts, Monster Muscles, Coronary Artery Bypass Graft
Bok BokThe monster boks at you like it’s trying to say something. This ability is used on the first turn then not used again the rest of combat.Monster
Bonus FishAnglerYour bubble can carry one extra fish per level.AnglerBubble Pet103Bubble Pet
BreakfastChefTarget gains a 2d6 bonus to your next strength check or attack per level.ChefMeal65Meal Preparation Lunch
Bubble PetAnglerYou gain a magical floating bubble of water and keep one fish as a pet in it. At level one the fish cannot do much. At level two it can carry up to 5 lbs. At level three it can make an attack. At level four it can use it's ability once per combat.AnglerBubble PetStarting Ability54Super Fish, Bonus Fish, Flying Fish, Multi Fin Slap
Bug FlightTechnokinYou can fly up to 3 units highRacialTechnokin01
Bug LanguageTechnokinYou can talk to bugsRacialTechnokin01
BurnWriterTarget catches on fire and takes 2d6 Mind damage per level for 3 turns.VerbsWriter3526VerbsMind
CandleWriterCreates a candle that gives off low light for one hour per level.NounsWriter110House
Canine ChatRaposanYou can talk to animal dogs.RacialRaposan01
Cat ChatBastianYou can talk to house cats.BastianRacial01
Cat VisionBastianYou are able to see at night and in magical darknessBastianRacial01
Cellular AutomataTime CasterSummon a pet of pure quantum cells. This pet Stays with you. You can summon and dismiss it as needed. It has 30 HP, 2 SPD, 2 STR, 5 AGI, 10 MND. If you have a Pet/Companion already they gain 10 MindCompanionQuantum Cellular AutomataStarting AbilityTime Caster1110Analysis Cells, Flight Cells, Knowledge Cells, Strength CellsMind
CharismaticSocialiteGain +3 Charisma per level.CharismaticPassiveSocialiteStarting Ability15
Charismatic SingerArtistGain 3 Charisma per level of Charismatic Singer.ArtistMusicPassive153Rock OnCharisma
Cheese Cutter ZiplineChefSummons a 10 unit Cheese Cutter that can be used as a zipline. Lasts for one hour per level.ChefKitchenware15Cleave
Chicken ChatBoktonianYou can talk to normal chickens.BoktonianRacial01
CleaveChefMake a physical attack with your trusty meat cleaver. Deal 1d6 strength damage per level.ChefKitchenwareStarting Ability1516Knife Throw, Frying Pan, Blender, Cheese Cutter ZiplineStrength
ClothesWriterMakes clothesNounsWriter11House
Complex TasksDoll MakerGives your Homunculus +5 Mind and allows them to perform multi step complex tasks.CompanionDoll MakerHomunculusPassive5Doll Homunculus Mind
Coronary Artery Bypass GraftSurgeonYou graft specialized parts to your own heart giving you access to untold power. Add an additional 1d6 to all attacks.GraftSurgeon51Body Parts Galore
Coronary Artery CutSurgeonYou use your scalpel to cut a critical area on the target. Make a melee mind attack. This attack deals no damage but applies Bleeding to the target for 2 turns. Every level above first adds one extra turn.Medical ToolsSurgeon15Vivisection
Critical StrikeSurgeonTarget a weak point on the enemy. Roll a d100 on 90+ you deal an extra 3d6 damage. Each level above first increases hit chance by 10% and adds 1d6 to the damage roll.Medical Tools24Vivisection
Curious ClumsinessGymnastThe next agility check against a distracted target receives a 2d6 bonus.FeintGymnastUsable21Feint
Curtain of VinesBotanist You form a curtain of vines in a 1 unit measurement to hide you and your allies. For each level you can extended it one extra unit hiding an extra ally other than yourself.

For stealth checks if you are not moving add 2d6 to your stealth check.
BotanistStealthVines26Vine Grasp
Daisy DisguiseBotanist Turn yourself into a flower of your choice for one hour per level. You shrink in size to that of a normal flower of that type and have two little vine legs and two little vine arms. You can carry up to 5lbs.BotanistFlowers110Flower Power
DanceWriterHas a 10% chance of delaying the targets action for 2 turns and gives them the uncontrollable urge to dance.VerbsWriter210Verbs
Danger DoughnutChefThis doughnut screams at any signs of dangerChefDoughnut11Doughnut Bomb
DayTime CasterCreate a temporal space around you and your allies and time seems to seamlessly pass till it is day time.Time CasterTime Casting151Slow
Defensive ModuleRobo-techAdds 30 HPPassiveRobo-SuitRobo-Tech1430Robo SuitHP
Depressing Claws1d6 Strength attack with a 50% chance of causing depression for one turn.Monster
Depressive insomniaHumanPro: After years of little sleep you no longer need any. You don't suffer any I'll effects of not sleeping and have an extra action in downtime.

Con: You are always just a bit sleepy and clumsy, if you roll a 1 on any die roll you drop whatever is in your hands.
HumanRacial01
Diabolical DanceArtistAttempt a mind check vs target, if successful the target takes no damage but their arms and legs begin to dance. Their action is delayed for 1 turn. Each level can target one additional target.ArtistMusic25Rock On
DinnerChefGain a 2d6 bonus to your next mind check or attack per level.ChefMeal65LunchMidnight Snack
Distracted DumbnessGymnastThe next mind check against a distracted target will receive a 2d6 bonus.FeintGymnastUsable31Feint
Do you smell that?PreceptorYou can smell and tell if food or drink you are about to eat has been poisoned.PreceptorScienceStarting Ability21Lava Experiment, Earth Science, Science Fair, Summon Rain
DocumentWriterNounsWriter21House
Dodging DoughnutChefYou can use this ability when you are being targeted by an attack. You have a 50% chance of dodging the attack. For each level above first add 10% to your success rate.ChefDoughnut75Doughnut Bomb
Doll Homunculus Doll MakerCreate a doll that can walk around and follow you and perform simple tasks. For each level above 1 you gain an extra Homunculus.Doll MakerHomunculusStarting Ability15Tough Hide, Complex Tasks
DoodlesArtistPaint a little doodle and it comes to life and serves as a basic temporary helper. It has no attacks, only has 10 hp, and can Carry up to 5lbs.ArtistPainting 110Blood Weapon
Doughnut BombChefThrow a doughnut at the target making an agility attack that explodes dealing 1d6 damage. Each level deal an additional 1d6 damage. At max level it hits all adjacent creatures to the target.ChefDoughnutStarting Ability15Doughnut of Life, Flaming Hot Doughnut, Banana Cream Doughnut, Dodging Doughnut, Danger Doughnut
Doughnut of LifeChefIf placed in the mouth of a downed ally they come back to life without needing to teleport to a Bimbo Station.ChefDoughnut61Doughnut Bomb
Dreamy LandscapesArtistPaint a landscape and transform how the area looks around you. Nothing actually changes, but looks that wayArtistPainting 31Blood Weapon
Dynamic DefenseGymnastWhile in your Amortization phase you gain 5 defense per level.AmortizationGymnast55Amortization Phase
DynamiteAnglerThrow a stick of Dynamite and see what you catch. Deal 2d6 damage on hit per level. If used for fishing catch 2d6 fish but they all lose their abilities.AnglerFishing Tools35Harpoon Throw
Dynamite MissileAnglerMake a ranged 2d6 strength attack per level.AnglerFishing Tools410Harpoon Throw
Earth SciencePreceptorYou can shift 2 units of earth per level. The shifted earth can move one unit in any direction. PreceptorScience35Do you smell that?
Electric NetAnglerYou summon a net big enough to capture up to one person per level. Make a ranged 2d6 agility check vs your target. If successful the target is shocked and it's action delayed for one round per level.AnglerFishing Tools103Harpoon Throw
Empowered SummonAnimal TrainerFor every level add 3 Strength. If you have a Pet or Mount companion this bonus applies to them as well. This also stacks with Magical PetAnimal TrainerCompanionSummon153Summon AnimalStrength
Entanglement TeleportationTime CasterYou can teleport up to 5 units away to a space you can see. For every level add 2 more units. QuantumStarting AbilityTime Caster15Quantum Blade, Particle Accelerator, Quantum Gravitation, Quantum Field
Epic FishingAnglerYou can fish for epic ranked fish.AnglerFish201Rare FishingMagical Fishing
Extended SummonAnimal TrainerFor every level all of your summons last for one extra hour.Animal TrainerSummon35Summon Animal
Extra CreditPreceptorYour target gains back one use of an ability. They can choose to use it immediately or not.GradingPreceptor81Zero Points
Face-upDoll MakerGives you a +1 on charisma stat checks per level of Face-up. This does not count for charisma based combat abilities or weapons.Doll MakerDress Up120Body Blushing
Failed the TestPreceptorTarget receives a negative 2d6 per level of Failed the Test on their next check Mind.GradingPreceptorTemp4426Zero PointsMind
Fairy shift FairyYou are able to shift I to the creature you have affinity with. You stay your own size regardless of how big the other creature is.FairyRacial01
Fashion DollDoll MakerYou gain a cute doll that you can transfer into. While in the doll gain +10 charisma. While inside the doll you do not have access to your inventory, but you can walk around as the doll.Doll MakerPossession DollsTemp6110Rag DollCharisma
FeintGymnastMake a Mind attack. If successful then the target is distracted for one round per level. A distracted target is looking the wrong way from the allies. If they are interacted with they immediately stop being distracted. FeintGymnastStarting AbilityUsable15Precision Strike, Distracted Dumbness, Curious Clumsiness, Gallivanting Grapple
Feline JumpingBastianBastians can jump twice as high as other races.BastianRacial01
Feline StealthBastianBastians gain a bonus equal to their character level when performing a stealth check.BastianRacial01
FishAnglerYou can fish wherever there is at least 1 unit of water depth. For each point in Fishing you get to catch an additional fish. AnglerFishStarting Ability15Rare Fishing
Flaming GadgetRobo-techAdds flames to your weapon to deal fire damage to the enemy. Note this does not deal extra damage unless the target is weak to fire.Gadget41Gadget, Gadget, Go
Flaming Hot DoughnutChefMake a ranged 5d6 agility attack. For each level you can target one creature.ChefDoughnut64Doughnut Bomb
FlightWriterTarget gains the ability to fly for one hour per level.VerbsWriter410Verbs
Flight CellsTime CasterYour pet gains the ability to fly up to 4 units high.CompanionQuantum Cellular AutomataTime Caster101Cellular Automata
Flower PowerBotanist Take a flower and smell it really well. Breathe in that power and use it for your will.
Add 1d6 to your next roll outside of combat.
BotanistFlowersStarting Ability21Pansy Push, Snap Dragons, Daisy Disguise, Snap Dragon’s Flame, Forget Me a Lot
Flying FairyYou can fly at your move speed up to 20 units highFairyRacial01
Flying FishAnglerYour pet fish can target flying creatures.AnglerBubble Pet101Bubble Pet
FollowerSocialiteYou gain a humanoid follower companion. They can help you perform tasks but will not attack or defend you. If you already have a Companion they gain +10 Charisma.CompanionFollowerPassiveSocialiteStarting Ability1110Charisma
For the Beauty!SurgeonYou say kind words to your target curing them of depression. For each level you can target one additional person.BeautySurgeon25Beautify
Forget Me a LotBotanist You generate a hand full of flowers, when you blow their pollen in the face of an NPC there is a 5% chance they will forget you and any conversations you had for the last 5 minutes. Each level increases the chance by 5% and the minutes by 1.BotanistFlowers218Flower Power
Fox FerocityRaposanAttack with a bite 3d6 Agility attacks. At character level 100 you can chose to consider them magical or physical. For each level of Fox Ferocity above the first add 1d6 to the claw attacks.CombatRacialRaposan31036Agility
Frog TalkVirelian You can talk to frogs.RacialVirelian01
Frog TongueVirelianYou can make a 1d6 Agility attack at range. You can also grapple small items and bring them to you if they are not glued or nailed down. Add 1d6 per level of Frog TongueRacialVirelian12016Agility
Frying PanChefMelee 1d8 strength attack per level.ChefKitchenware22026CleaveStrength
Fully GrownBotanist Take a seed and plant it in the ground. Recite the growth chant and the seed grows to the plants full potential.AbscissionBotanist101Apple Abscission
Gadget, Gadget, GoRobo-techYou create a gadget of some sort that has combat abilities. This is not a pet, but more of a weapon or device. It can be a pistol, sword, bow, or any mundane object or weapon.
Attack with 1d6 mind per level
CombatGadgetRobo-TechStarting Ability12016Flaming Gadget, Ranged Module, Melee Module, Tactical ModuleMind
Gallivanting GrappleGymnastA grapple check or a check that's an attempt to capture the target that is distracted receives a 2d6 bonus.FeintGymnastUsable31Feint
Glider ModuleRobo-techGain a set of retractable wings that allow you to glide from falling from high heights. Robo-SuitRobo-Tech51Robo Suit
Graft Aberrant CompanionSurgeonCan graft parts together to make an aberrant companion. This Companion is considered a monster but friendly to the party. If you already have a companion they gain 5 strength.AberrationCompanionSurgeon115Abomination, Weaponization, Thickened HideStrength
Graft PartsSurgeonYou gain the Ability to graft new parts to your body. You can have a maximum of 4 extra body parts and not more than 2 extra of any one kind of body part.

To attach a new part it does not have to be from the same species as you. If that part has a natural attack, you gain that as well.

To graft them you must spend 1,000 credits in materials and spend 5 turns grafting.
GraftSurgeon51Body Parts Galore
Great LeapGymnast You can jump 3 units high instead of just 1 unit as normal.GymnastPassivePhysicalStarting Ability11Pumping Weights, Leg Day, Track Runner, Swordplay
Ground to Air Missile Robo-techRobo-Tech
GroundedWriterHas a 20% chance per level to make a flying creature grounded.VerbsWriter65Verbs
GuardAnimal TrainerCommand your pet to stand guard over an area and either attack if they have learned the skill or notify you when someone is coming. Without Guard pets will always follow you or stay at home.Animal TrainerCompanionPet11Pet Attack
HairWriterTarget grows some fanciful hair.NounsWriter11House
Hallucinations?HumanPro: You have an imaginary friend in the form of a small creature of your choice. You can ask this creature to perform a simple task a toddler could easily understand.

Con: Roll a d20, on a roll of 1-3 creature is unable to perform the task. No one else can see or interact with your friend.
HumanRacial01
HappyWriterThink of all the good things in life. Cures depression.Verbs21Verbs
Harpoon ThrowAnglerMake a ranged 1d6 per level strength attack.AnglerFishing ToolsStarting Ability25Dynamite, Blow Open, Dynamite Missile, Electric Net
HealWriterHeal target for 1d6 damage per level HealingVerbsWriter11016Verbs
HeightWriterYou can change the height of a willing target by 50% of its base height.VerbsWriter110
HouseWriterCreate a small house that can comfortably fit 3 people which lasts for 1 hour. For each level it can hold 1 extra person and lasts for 1 extra hour.NounsStarting AbilityWriter110Blind, Hair, Candle, Umbrella, Life, Vehicle, Beard, Rope, Clothes, Document, Wall
Hurt WriterMake a Mind attack which deals 1d6 to target damage per level CombatVerbsWriter21016VerbsMind
Improved Armor PlatingRobo-techYou develop special plating for your armor that has improved durability. For each point increase defense by 2PassiveRobo-SuitRobo-Tech252Robo SuitDefense
Keen EyesThis NPC gains a 2d6 bonus when attempting to see through a disguise. NPC
Knife ThrowChefRanged 1d6 agility attack per level.ChefKitchenware31016CleaveAgility
Knowledge CellsTime CasterYour pet gains the ability to talk the common language and retain basic information. If you are researching something with your pet gain a 1d6 on your checks.CompanionQuantum Cellular AutomataTime Caster35Cellular Automata
Lava ExperimentPreceptorSummon a large volcano and deal 2d6 Mind damage per level to all enemies on the ground.CombatPreceptorScience41026Do you smell that?Mind
Leg DayGymnastGain 3 agility per levelGymnastPassivePhysical143Great LeapAgility
LifeWriterRevives an ally from death. They do not teleport to a DNA station.NounsWriter101House
Lindo ChatEthalinYou can talk to animal octopus and squids.EthalinRacial01
LunchChefAdds a 2d6 bonus to your next agility checks or attack per level.ChefMeal65BreakfastDinner
Mage BlastEsparanDue to their innate magical abiliities Esparans can form a magical blast that is a ranged magic attack using 1d6+Character level.EsparanRacial01
Magical Engravings - AnimalArtistChoose an animal tattoo you already have and imbue it with magical colors. If it is an animal you can transform into that animal one additional time and you can choose to be it's normal size or make it as large as you are, potentially allowing someone to ride on your back as a mount.ArtistTattoo310Tattoo Tech
Magical Engravings - DisguiseArtistChoose an disguise tattoo you already have and imbue it with magical colors. When someone is interacting with you and may see through your disguise add a 2d6 to the roll. Add 2d6 per rollArtistPassiveTattoo35Art of Disguise
Magical Engravings - Sword EnemyArtistChoose an sworn enemy tattoo you already have and imbue it with magical colors. For each level of Magical Engravings choose a different tattoo. Each colored in tattoo gives you an extra 2d6 bonus when interacting with the sworn enemy outside of combat.ArtistPassiveTattoo35Sworn Enemy
Magical FishingAnglerYou can fish for magical ranked fishAnglerFish251Epic Fishing
Magical PetAnimal TrainerYour pet is considered magical. It gains the ability to grow one size larger than normal as an action. For each level increase it's HP by 150 and is considered magicalAnimal TrainerCompanionPet1010150Pet AttackHP
Magical RestEsparanOnce per day you can reset one ability’s use of DNA. This resets it’s DNA use to 0 for the day allowing full use of the ability again. This can only be used on one ability and takes 10 min to complete the ritual.EsparanRacial01
Magnetic Resonance ImagingSurgeonGet a good look at the internals of your target. When you scrap for body parts draw one extra card per level.Medical ToolsSurgeon43Vivisection
Make ElderlyTime CasterPerform a mind check vs your target. If you succeed the target gains the elderly adjective. Also cures young.Time CasterTime Casting35Slow
Make YoungTime CasterPerform a mind check vs your target. If you succeed the target gains the young adjective for 1 round per level. Also Cures Elderly.Time CasterTime Casting35Slow
Manic MondaysHumanYou can enter into a manic state. While in a manic state you 1 extra speed and also enter an irritable stateHumanRacial01
Meal Preparation ChefOutside of combat you can make 1 meal that heals for 1d6 when eaten. Eating takes one action. Anyone can eat the meals. For each level you can make 1 extra meal and they heal for ran additional 1d6.ChefMealStarting Ability15Breakfast
Melee ModuleRobo-techTurns your gadget into a melee weapon of your choice. Melee 1d6 strength attack.CombatGadgetRobo-Tech12016Gadget, Gadget, GoStrength
Mental FortitudeTime CasterGain 3 mind per levelPassiveTime CasterTime Casting143SlowMind
Mental GradeificationPreceptorGain 3 mind per levelPassivePreceptorTutor133Mind
Midnight SnackChefGain a 2d6 bonus on one check or attack. Each level above first adds one extra use of this meal.ChefMeal64Dinner
Monster MusclesSurgeonYou graft some monster muscles into your legs. Gain 5 Agility and you can jump 2 units higher.GraftPassiveSurgeon515Body Parts GaloreAgility
MountAnimal TrainerYou gain a horse as a pet. You are able to ride this horse but unable to perform combat actions while riding.Animal TrainerCompanionMountStarting Ability11Mounted Combat, Swift Stead, Mount Synergy, Pursuant Stead
Mount SynergyAnimal TrainerYour mount gains its own action and place in combat turn order. At level 2 you can take your mounts action as your own or your mount can take your actions for itself. Animal TrainerCompanionMountPassive62Mount
Mounted CombatAnimal TrainerYou can attack while mounted. Add an extra 1d6 per level to your attack while mounted.Animal TrainerCompanionMount35Mount
Multi Fin SlapAnglerAs one action each of your fish can each combine their attacks together in one attack. At level two you can use each of their abilities as one action.AnglerBubble Pet102Bubble Pet
Multi-KickMultiple kicks in a row making a 6d6 strength attack.Monster
Neurospicy inspirationHumanPro: add a d4 when working on our with an object.

Con subtract a d4 when interacting with an NPC.
HumanRacial01
NightTime CasterCreate a temporal space around you and your allies and time seems to seamlessly pass till it is just after sunset.Time CasterTime Casting151Slow
NimbleThis NPC gains a 2d6 bonus to agility checks.NPC
ObservantThis NPC gains a 2d6 bonus to find players in hiding.NPC
Ogre StrengthOgreAlmost as if you had some magical belt on, you are stronger than your other fellow Ogres. Gain an extra 1 strength per level to a max of level 21.OgreRacial01
One-of-a-KindDoll MakerYou gain a smart doll that you can transfer into. While in the doll gain +10 mind. While inside the doll you do not have access to your inventory, but you can walk around as the doll.Doll MakerPossession DollsTemp6110Rag DollMind
Paint DoorArtistYou can paint a false door that will last for 30 seconds and create a walkway up to 5 feet. For each point in False Door the door will last an additional 30 seconds.ArtistPainting 510Blood Weapon
Painters StomachArtistAs a starving artist you often look for what you have to feed yourself. You have hardened your stomach to your painting materials. You can take any one healing potion and dilute it with your paint and store it in four vials. You can drink 1 vial to heal 1d6 per level of Painters Stomach. (cannot heal others)ArtistPainting 25Blood Weapon
Pansy PushBotanist You have a pocket full of pansies and these people just aren’t leaving you alone.
You have a 20% chance of making the target flee leaving half their loot if it’s an enemy. For every level add 10%
BotanistFlowersSupport34Flower Power
Partial CreditPreceptorThe next time target hits an enemy, they deal 10% more damage.GradingPreceptor51Zero Points
Particle AcceleratorTime CasterMake a 1d6 ranged mind attack per level.QuantumTime Caster21016Entanglement TeleportationMind
Peck1d6 Agility attackMonster
Pet AttackAnimal TrainerGain a small pet and you can command your pet to attack an enemy. Without this pets are unable to attack. If you already have a pet or companion they gain +5 StrengthAnimal TrainerCompanionPetStarting Ability115Physical Training, Spy, Guard, Magical PetStrength
Physical TrainingAnimal TrainerUpon gaining a level in Physical Training you add an extra 1d6 to your animal attacks.Animal TrainerCompanionPet2516Pet AttackStrength
Pop PowerArtistPlay a short pop song to give all your allies a bonus 1d6 per level to their next attack. This excludes yourself.ArtistMusic25Rock On
Poppet - BindingDoll MakerYour Protection Poppet also gives you a passive resistance to lethal damage. If you take lethal damage it absorbs that attack. It takes 1 month to recharge this ability.Doll MakerPassivePoppet51Poppet - Protection
Poppet - CurseDoll MakerYou must deal at least 1 damage from an enemy to gain some dna from them. You tie that DNA into this Poppet allowing you to stab it and deal 1d6 ranged mind to target of your Poppet. Add 1d6 damage for each Poppet - Curse Level you have.Doll MakerPoppet12016Poppet - Protection, Poppet - HealingMind
Poppet - HealingHug this poppet tight and let the herbs and well being wash over you. Heal the depressed condition.Doll MakerPoppet21Poppet - Curse
Poppet - ProtectionDoll MakerWhile holding this Poppet of yourself you gain 3 DefenseDoll MakerPoppetTemp153Poppet - CursePoppet - BindingDefense
PortraitArtistPaint a copy of your target and use one of their abilities against them. Each level adds an additional 1d6 to its attack.ArtistPainting 210Blood Weapon
Precision StrikeGymnastA distracted enemy take an additional 2d6 damage per level from the next attack against it.FeintGymnastPassive25Feint
Pumping WeightsGymnastGain 3 strength per levelGymnastPassivePhysical143Great LeapStrength
Pursuant SteadAnimal TrainerFor every level in Pursuant Stead when Chasing or being chased you auto win by one each. This does not stack with other abilities that a player gains for themselves that has a similar effect.Animal TrainerCompanionMount84Mount
Quantum BladeTime CasterMake a 2d8 melee mind attack per level.QuantumTime Caster21028Entanglement Teleportation
Quantum FieldTime CasterYou bend the quantum world to your will to forge a field of armor on yourself. This does not count as one of your equipped items. It has 5 defense per level.PassiveQuantumTime Caster555Entanglement TeleportationDefense
Quantum GravitationTime CasterPull a loose item up to 5 lbs towards you. You can target up to 5 unit away. Each level ads 5 lbs and 1 extra unit.QuantumTime Caster45Entanglement Teleportation
Rag DollDoll MakerYou gain a rag doll that you can transfer yourself inside of the doll. While inside the doll you do not have access to your inventory, but you can walk around as the doll.Doll MakerPossession DollsStarting Ability11Ball-Jointed Doll, One-of-a-Kind, Vinyl Doll, Fashion Doll, Action Figure
Ranged ModuleRobo-techMakes your gadget transform into a pistol. Ranged 1d6 per level agility attack.CombatGadgetRobo-Tech22016Gadget, Gadget, GoAgility
Rare FishingAnglerYou can fish for rare ranked fish.AnglerFish101FishEpic Fishing, Rare+ Fishing
Rare+ FishingAnglerYou can fish for only rare and greater fish. Up to the highest rarity you have access to.AnglerFish201Rare Fishing
RegenerationFlorafolkWhen in sunlight or under a heating lamp and you have access to water you heal for 1 hp per round. This is a passive skill that works automatically when the two conditions are met.PassiveRacial01
RipenBotanist Any food growing on a plant that is not ripe and ready to eat is instantly ready to pick and eat.AbscissionBotanist31Apple Abscission
Robo AttackRobo-techYour pet learns the ability to attack enemies. Normally it can just fetch things and hang out with you.CombatCompanionRobo-TechRobo-pet11Robo Pet
Robo clawsRobo-techAdds 1d6 when attacking. For each level add an additional 1d6.CompanionRobo-TechRobo-pet16Robo Pet
Robo Defense ModeRobo-techRobo-Tech
Robo GuardRobo-techYou program your little robo pet to guard things.
On command it will stand by and guard a person or object until you return. If you have not returned in 5 turns it activates teleportation mode and instantly is by your side.
For each level increase the turns by 5.
CompanionRobo-TechRobo-petSupport110Robo Pet
Robo MountRobo-techYou expand your pets size and weight carrying capacity allowing you to be able to ride on their backs. It's Agility is Increased to 10. You and your pet can still make attacks like normal. You move at your pets speed.CompanionRobo-TechRobo-pet5110Robo PetAgility
Robo PetRobo-techGrowing up you made your own little pet who now travels with you everywhere. It follows you around and is always within 6 spaces of you. If you already have a pet they gain 5 StrengthCompanionRobo-TechRobo-petStarting Ability115Robo Attack, Robo Guard, Robo claws, Robo MountStrength
Robo SuitRobo-techInspired by your favorite comic book character, you began building your own battle suit years ago. Now it’s finally a reality.

You have a robotic suit of armor with 5 defense. For every level of Robo Suit you gain an extra 5 defense.
PassiveRobo-SuitRobo-TechStarting Ability155Improved Armor Plating, Slime Release Trap, Defensive Module, Glider ModuleDefense
Rock OnArtistYou use your instrument to blast an electric attack. Make a 1d6 ranged Charisma attack per level.ArtistCombatMusicStarting Ability12016Diabolical Dance, A Bimbo Ballad, Sweet Sonnet , Pop Power, Charismatic SingerCharisma
RopeWriterCreates a 3 unit long rope per level in RopeNounsWriter15House
SadWriterYou must get a total of 20 on a roll of 5d6. On success target is depressed for 3 turns. Add 1d6 to your roll per level of Sad above first.VerbsWriter25Verbs
Scalpel DartSurgeonMake a 1d6 ranged agility attack. Gain 1d6 per level.Medical ToolsRangedSurgeon210Vivisection
Science FairPreceptorRoll a d6 to see which science experiment you perform. 1: Healing potion, heals an ally for 2d6 per level. 2: Spud Electricity, make a ranged 2d6 per level ranged mind attack. 3: Mystery Taste Test, the Storyteller makes up an action. 4: . 5: . 6: .PreceptorScience45Do you smell that?
Sculpt CreatureArtistWith your clay at the ready you swiftly mold a small copy of the target creature. The sculpture can use any one of actions that creature has. For every point you can add 1d6 to the attack or ability.Artist38
ShapeshiftFaykinYou can shapeshift into other humanoid creatures of your same size. You cannot perfectly mimic others but you can shift and change your own features making it your own.FaykinRacial01
Sigil Tech - Inner StrengthArtistAdds 2 StrengthArtistPassiveTattoo132Tattoo TechStrength
Sigil Tech - Self EmpowermentArtistAdds 2 to CharismaArtistPassiveTattoo13Tattoo TechCharisma
Sigil Tech - Self LoveArtistAdds 2 to MindArtistPassiveTattoo132Tattoo TechMind
Sigil Tech - Self SwiftnessArtistAdds 2 Agility per level of Sigil Tech - Self SwiftnessArtistPassiveTattoo132Tattoo TechAgility
SleepyWriter25% chance of putting someone to sleep. Each upgrade increases it by 5%VerbsWriter25Verbs
Slime Release TrapRobo-techYou add a special trap door to your armor that when grappled and squeezed releases a slimy ooze covering your body.
You are instantly not grappled, but must spend 1 turn and 10 credits to reset the trap.
Robo-SuitRobo-TechSupport31Robo Suit
SlowTime CasterRoll 5d6 vs 20+ to slow target. If you succeed the target’s action is delayed for 2 turns. For each level above first add 1d6 to your roll.Starting AbilityTime CasterTime Casting35Make Young, Day, Night, Make Elderly, Mental Fortitude
SmartypantsThis NPC gains a 2d6 bonus to mind checks to resist abilities.NPC
Snap Dragon’s FlameBotanist Summon a tall tower of snap dragons in front of you with one head per level. Each head shoots a fireball at the target dealing 1d6 damage. Roll a 1d6 ranged fire Agility attack.BotanistFlowers210Flower Power
Snap DragonsBotanist Grow a vine of little baby snapping dragons. They surround the enemy and bite away.
Attack with 2d6 mind. For each level add additional 1d6.
BotanistCombatFlowers24Flower Power
Soul ChargeGymnastYour Amortization Phase charge attack deals an extra 1d6 for each level of Soul Charge.AmortizationGymnast35Amortization Phase
Soul SpeedGymnastWhile in your soul charge phase you gain one speed per level.Amortization35Amortization Phase
Speak with PlantsBotanist You gain the ability to speak with plants for one hour per level.AbscissionBotanist510Apple Abscission
SpeedsterThis NPC gains 2 extra units of movement when running at full speed.NPC
SpyAnimal TrainerYou can send your pet to listen in on conversations. For every level in Spy your pet gains an additional 1d6 to sneak.Animal TrainerCompanionPet52Pet Attack
Squeaky CleanSurgeonYou gain the ability to make other objects beautiful and why not spread the beauty everywhere. Spend one turn cleaning an object to gain a 1d6 when interacting with it.BeautySupportSurgeon11Beautify
Sticker TrackerArtistPaint a sticker and place it on an object. You can trace that objects location no matter where you are for one hour per level.ArtistPainting 110Blood Weapon
Strength CellsTime CasterYour pet gains the ability to hold up to 15 lbs and it gains 8 StrengthCompanionQuantum Cellular AutomataTime Caster818Cellular AutomataStrength
Stubborn This NPC gains a 2d6 bonus when players are attempting to gain information from them.NPC
Summon AnimalAnimal TrainerYou gain the ability to summon a random non magical animal that you have seen before. For every level summon one of that animal to a max of 5 animals. This summon lasts for one hour. If you have a Pet or Mount companion, this allows you to summon or desummon them as wellAnimal TrainerStarting AbilitySummon15Summon Magical Animal, Summon Monster, Extended Summon, Empowered Summon
Summon Magical AnimalAnimal TrainerYou gain the ability to summon one magical animal that you have seen before. This summon lasts for one hour per level. If you have a Pet or Mount companion, this allows them to be a Magical Animal. If you already have a Pet they gain 150 HPAnimal TrainerCompanionSummon810150Summon AnimalHP
Summon MonsterAnimal TrainerYou gain the ability to summon one monster you have defeated in combat for one hour per level. If you have a Pet or Mount companion this allows it to be a Monster you have bonded with and they gain 15 StrengthAnimal TrainerCompanionSummon101015Summon AnimalStrength
Summon RainPreceptorYou summon a one unit raincloud that rains for 10 turns before dissipating. For each level above first it is one unit larger.PreceptorScience110Do you smell that?
Super FishAnglerFor every level your bubble fish can use it's ability one extra time per combat, as long as it can use it's ability at least once.AnglerBubble Pet83Bubble Pet
Super SnifferRaposanYou can try to track things down by scentRacialRaposan01
Super SoulGymnastIf you have Amortization phase, soul charge, dynamic defense, and soul speed at max levels you gain the following benefits. You gain the condition blessed when in Amortization phase, also all of your base stats increase by 10 per level. Your Amortization phase lasts for one additional turn per level.AmortizationGymnast103Amortization Phase
Super TasterThis NPC gains a 2d6 bonus to examining their food for tampering.NPC
Sweet LiarThis NPC gets a 2d6 bonus when lying to players.NPC
Sweet SonataGoblinYou can perform a sleeping melody that targets all enemies. It has a d% + character level chance to delay all enemies actions for 1 turn.GoblinRacial01
Sweet Sonnet ArtistYou have a 60% chance to make targets fall asleep. Target one person or creature per level.ArtistMusic110Rock On
Swift SteadAnimal TrainerFor every level in Swift Stead increase your mounts Agility by 3.Animal TrainerCompanionMount133MountAgility
SwordplayGymnastGain an additional 1d6 on melee attacks with a sword per level.GymnastPassivePhysical25Great Leap
Sworn EnemyArtistYou tattoo a specific type of monster and you gain a 1d6 bonus vs that monster in combat situations.ArtistTattoo35Tattoo TechMagical Engravings - Sword Enemy
Tactical ModuleRobo-techMake a 1d6 Mind melee attackCombatGadgetRobo-Tech12016Gadget, Gadget, GoMind
Tail Grapple SlamEthalinPhysical attack with 3d6. If hit the enemy’s turn is delayed for one turn. At the end of the grapple the enemy takes the damage as they are slammed on the ground when released. Each level above first adds an extra 1d6 and you grow one extra tail.CombatEthalinRacial11036Strength
TalkativeThis NPC gets a 1d6 bonus to checks involving talking.NPC
Tattoo TechArtistYou can tattoo a small creature on your body (i.e. a cat, dog, snake, goat, fish, bird). As an action you can transform into that creature.

For each level, add a new tattoo and you can morph into that animal.

At 10 levels you can choose what parts from which animals you want to morph into. (i.e. a snake with bird wings)
ArtistStarting AbilityTattoo110Sworn Enemy, Art of Disguise, Magical Engravings - Animal, Sigil Tech - Inner Strength, Sigil Tech - Self Empowerment, Sigil Tech - Self Love, Sigil Tech - Self Swiftness
Telepathic ThoughtsFaykinYou can project your thoughts to others you can see. You can not read their thoughts, but they can hear you.FaykinRacial01
Thickened HideSurgeonGrafting a pile of skin, scales or feathers or fur per level of Thickened Hide increases the Aberrant’s Defense by 5AberrationCompanionSurgeon155Graft Aberrant CompanionDefense
Thorn WhipFlorafolkGrow a thorn whip that can deal damage from one space away. The Thorn Whip stays with you till you unsummon it or fall asleep. Make a 1d6 Agility attack per level of Thorn WhipRacial12016Agility
Tough HideDoll MakerYour companion gains 3 defense per levelCompanionDoll MakerHomunculusPassive153Doll Homunculus Defense
Track RunnerGymnastWhen chasing or being chased you automatically gain one win per level of Track RunnerGymnastPhysical53Great Leap
Truth SeekerThis NPC gets a 2d6 bonus to detect lying.NPC
Tutor TacticsPreceptorYou can use your assist in combat attacks. The attacks gains an additional 2d6. PreceptorTutor81Assist
Ultimate BeautySurgeonGain 1d6 when interacting with NPCsBeautySurgeon101Beautify
UmbrellaWriterCreates an umbrella that lasts for one hour per level.NounsWriter110House
UnhelpfulThis NPC is generally unhelpful, clueless and does not have any relevant information.NPC
Unyielding FortitudeOgreWith a digestive tract made to purify anything edible. Ogres can eat something that can be reasonably chewed and swallowed like paper or dirt and can heal for 1d4 HP.OgreRacial01
VehicleWriterSummons a non flying vehicle of your choice for one hour per level.NounsWriter312House
VerbsWriterUse up to 1 Word ability in a phrase or sentence include your target. Each point increases the amount of words that can be used max 4. At 5 points you can choose multiple targets. Up to one target per word.Starting AbilityVerbsWriter55Sleepy, Hurt , Heal, Sad, Happy, Flight, Grounded, Burn, Dance
Vine GraspBotanist Roll a mind attack. If successful the enemy is delayed one turn. For each level you can target one additional enemy.BotanistStarting AbilityVines25Curtain of Vines, Vine Whip, Vine Ladder, Vine Step
Vine LadderBotanist Create a ladder made of vines that is 4 units tall per level. BotanistVines15Vine Grasp
Vine StepBotanist Gain 3 agilityBotanistVines13Vine Grasp
Vine WhipBotanist Roll a melee strength attack of 1d6. For each level, you attack with an additional 1d6. At max levels It’s considered a ranged attack.BotanistCombatVines15Vine Grasp
Vinyl DollDoll MakerYou gain a tough doll that you can transfer into. While in the doll gain +10 defense. While inside the doll you do not have access to your inventory, but you can walk around as the doll.Doll MakerPossession DollsTemp5110Rag DollDefense
VivisectionSurgeonMake a 1d6 melee strength attack. Gain 1d6 per level.CombatMedical ToolsStarting AbilitySurgeon15Scalpel Dart, Critical Strike, Magnetic Resonance Imaging, Coronary Artery Cut
WallWriterNounsWriter15House
Wall ClimbEthalinYou are able to climb walls that are not completely smooth as you need to be able to grip into even tiny cracksEthalinRacial01
WeaponizationSurgeonYou can graft monster parts to your aberrant and one of those parts can perform an attack on the aberrant’s turn using the monster’s abilityAberrationCompanionSurgeon51Graft Aberrant Companion
WiggingDoll MakerYou are able to change your hair color, cut, curl pattern and style. This ability does not use DNADoll MakerDress Up11Body Blushing
Wing ShieldBoktonianYou can grow your wings out from your back and use them as a shield with 5 defense. These do not count as one of your four equipped items. For each level above first add 1 defense.BoktonianDefensePassiveRacial1105Defense
Zero PointsPreceptorAttack with 1d6 melee Mind damage to target. Each Level adds 1d6.CombatGradingPreceptorStarting Ability12016Failed the Test, Aced Exam, Extra Credit, Partial CreditMind